Search Results for Tag: Fader
When? September 11th – 15th (Pop-up Week), September 22nd (Conference)
What is it?
VR Pop-up Week = seven days full of virtual reality madness in the heart of Kreuzberg. There will be (spontaneous) workshops, showcases, beer, and nerd talk. VR Pop-up Week is very informal and free of charge. This is a VR playground.
VR Conference = a one day event that brings together all kinds of VR enthusiasts (journalists, storytellers, media innovators, techies) to share experiences and seek inspiration. This is much more structured and focused, and you will need to purchase a ticket.
DateThursday, September 7th, 2017
When: August 16th & 17th
What is it?
INTERACTIVE Festival is an interesting mix of talks, sessions, and workshops focusing on “trends and ideas in the digital sphere”, or more specifically: “their potential as well as their potential consequences.
DateMonday, August 14th, 2017
Before we flip shut our laptops, pull off our slightly sweaty HMDs, and take a little summer break, it’s time for a quick recap of what team Fader* has accomplished in the last couple of months.
DateThursday, July 13th, 2017
When?: July 5-6
Where?: Cologne, Germany
What is it?
Digility is a conference and expo that aims to cover “all topics fusing digital content with reality” and “the whole value chain of virtual and augmented reality”.
DateMonday, July 3rd, 2017
Beta testing digital tools is fun. Beta testing digital tools can also be strenuous, which is why most beta testers stick to a testing schedule and rarely add new work packages. However, much to our delight, our colleague Ole Krogsgaard at Euronews did exactly that: After significantly contributing to the scheduled Fader VR story on the French election launched by Euronews and Vragments last month, he decided that the VR/360 platform our consortium is trying to build should also play a part in his next project. So he took a collection of Euronews 360 footage on the effects of climate change in Europe — and turned it into a Fader story. Because “it just made sense.”
DateFriday, June 16th, 2017
Fulfilling the DNI consortium’s mission to create a Fader story that uses special maps, templates, and new interactive features, our colleagues at Euronews and Vragments have just produced a VR reaction video recap of the French elections – and it’s quite exciting to watch.
DateWednesday, May 17th, 2017
Five years after Hunger in LA and two years after Clouds over Sidra, everybody in digital media seems to talk about VR/360 journalism, and a lot of news organisations have given the medium a test drive. However, only international top players like the New York Times are able to publish quality content on a frequent basis (nytvr, NYT 360 video channel) – and even they are ages away from reaching a significant number of viewers.
“VR news still has a poor understanding of its audience both in terms of content, content discovery, and attitudes to the technology”, writes Zillah Watson in a recent report published by the Reuters Institute for the Study of Journalism (RISJ). She also states that “production costs are still high” while “monetisation remains a central challenge”.
While we certainly don’t have a masterplan to change those facts over night, we’d like to present two simple ideas that could help VR journalism move forward.
DateTuesday, May 9th, 2017
As we enter the third month of the Fader 2.0 project, we’re happy to announce the development and marketing of our VR editor have been picking up steam. There have been discussions, meetings, workshops, and hacking sessions all over the place: Berlin, Bonn, Lyon, NYC, London, Munich – and picturesque Singen. Here’s a short summary of what the consortium has been up to.
DateMonday, April 10th, 2017
Tags360° video, euronews, Fader, google dni, immersive journalism, presidentielle, VR, vr journalism, vragments
DateThursday, March 2nd, 2017
Is the Future of Journalism virtual? Let’s discuss!
DateWednesday, July 8th, 2015
Tagsauthor: Linda Rath-Wiggins, Fader, google cardboard, hololens, metaverse, oculus rift, Sensorama, virtual reality, VR